Open the GUI and do some operations.
打開GUI並做一些操作。
最後測試使用插件版本:
Finally test the plugin version:
Action:
判斷指令為/cd cast expgui,並打開9格的介面。
Judge the command as /cd cast expgui, and open the 9-frame interface.
OpenExpGui:
Action:
- Break[ConditionType=Equals;ConditionContent=&gui_command&~expgui]
- Inventory[fc=close]
- Inventory[fc=gui;GuiID=Example]
Character:
#最後使用的/cd cast ??指令內容
#The last used /cd cast ?? command content
gui_command:
message:
- content[<fc_self_player_command>]
Gui:
顯示個人一些資訊,和左鍵點擊後頭上顯示表情符號(範例8)。
Show some personal information, and left-click to show emoticons on the head (Example 8).
Title: 'Basic character status'
Sort:
- 'Stats.ClassTable.DefaultClass.3.4.5.6.7.Class_Default|Close'
#- '9.10.11.12.13.14.15.16.17'
#- '18.19.20.21.22.23.24.25.26'
#- '27.28.29.30.31.32.33.34.35'
#- '36.37.38.39.40.41.42.43.44'
#- '45.46.47.48.49.50.51.52.53'
#
Buttons:
Stats:
Move: false
Material: 'PLAYER_HEAD'
HeadValue: '&gui_self_name&'
CustomModelData: 0
RemoveItemFlags: true
Name: '{#f77703}&gui_self_name&'
Lore:
- ''
- '{#f75703}Health: &gui_self_base_nowhealth&/&gui_self_base_maxhealth&'
ClassTable:
Move: false
Material: 'COAL'
CustomModelData: 300
RemoveItemFlags: true
Name: '§eClass list'
Lore:
- ''
- '§e點擊打開職業列表'
- '§eClick to open the class list'
Left:
- Action[a=Open_Gui_Class_Table_Example]
DefaultClass:
Move: false
Material: 'COAL'
CustomModelData: 0
RemoveItemFlags: true
Name: '§eDefault class'
Lore:
- ''
- '§e轉為預設職業'
- '§eSwitch to the default profession.'
Left:
- Action[a=rebirth_Class]