動作: 傷害

Action: Damage


對目標造成傷害。

Damage the target.

屬性Attributes


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傷害類型 Attack type.

傷害判斷核心需使用FancyCore,才會有作用。 會以Other/CustomCore.yml裡面的設定為基礎。 The damage judgment core needs to use FancyCore to be effective. It will be based on the settings in Other/CustomCore.yml.

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範例Examples


FlashAttack:
  Action:
  - Damage[Amount=&self_class_skill_Slam_amount&]
RangeAttack:
  Action:
  - Damage[Type=range_add]