對目標造成傷害。
Damage the target.
傷害類型 Attack type.
傷害判斷核心需使用FancyCore,才會有作用。 會以Other/CustomCore.yml裡面的設定為基礎。 The damage judgment core needs to use FancyCore to be effective. It will be based on the settings in Other/CustomCore.yml.
FlashAttack:
Action:
- Damage[Amount=&self_class_skill_Slam_amount&]
RangeAttack:
Action:
- Damage[Type=range_add]