此動作必須要有兩個座標點,不然不會運作。
如果使用的動作有座標需求,該動作就會使用此動作給的座標。
This action must have two coordinate points, otherwise it will not work.
If the used action has coordinate requirements, the action will use the coordinates given by this action.
Magician_SoulStrike:
Action:
- Orbital[onStart=Magician_SoulStrike-Start;onTime=Magician_SoulStrike-Time;onEndHit=Magician_SoulStrike-EndHit;onEnd=Magician_SoulStrike-End;Angle=80;Hight=1;AngleSign=true;period=1;duration=60;speed=20;StartLocAdd=0|3|0;EndLocAdd=0|2|0;hitRange=3]
Magician_SoulStrike-Start:
Action:
- Hologram[Function=create;m=䂱]
- Sound[sound=lf2_skillstart12;pitch=1;volume=1;category=PLAYERS]
Magician_SoulStrike-Time:
Action:
- Hologram[Function=teleport]
Magician_SoulStrike-EndHit:
Action:
- Damage[Type=SKILL_MAGIC_ATTACK;amount=5]
- Sound[sound=lf2_damge2;pitch=1;volume=1;category=PLAYERS]
- Hologram[Function=delete]
Magician_SoulStrike-End:
Action:
- Damage[Type=SKILL_MAGIC_ATTACK;amount=5]
- Sound[sound=lf2_damge2;pitch=1;volume=1;category=PLAYERS]
- Hologram[Function=delete]